Daitengu Kaze

Daitengu Kaze is the leader of the Kotengu Mountain Pass and is Silvyn's father. He is the widower of Silvyn's mom, Yama.


Daitengu Kaze

Medium Humanoid (Kotengu), Lawful Good

CR 12


AC

20

(Unarmored Defense)

HP

168

Speed

55 ft.

Climb 30 ft.

STR DEX CON INT WIS CHA
16 22 18 14 20 16

Saving Throws

Dex +11

Wis +10

Con +9


Skills

Acrobatics +15

Athletics +8

Insight +10

Nature +7

Perception +10

Stealth +15

Survival +10


Passive Perception

20


Traits

Master of Shadows

Kaze can Shadow Step without requiring dim light.

He instead creates his own shadow.


Perfect Awareness

Kaze cannot be surprised.

Invisible creatures do not gain advantage against him.


Unbreakable Mind

Kaze has advantage on all saves against

(I'd include this because he's the village elder who has spent his life resisting corruption.)


Shadow Master

When Kaze teleports with Shadow Step, he may choose one:


Actions

Multiattack

Three attacks.


Talon Strike

Melee Weapon Attack

+11

Reach 5 ft

Hit:

2d10+6 bludgeoning

plus

2d6 force


Stunning Palm

Recharge 5-6

One creature hit by Talon Strike

must succeed on

DC 18 Constitution

or become Stunned.


Shadow Volley

Recharge 6

Kaze disappears.

He teleports between up to six creatures he can see.

He makes one Talon Strike against each.

Afterward he reappears anywhere within 30 feet.

(Think "anime master" moment.)


Bonus Actions

Shadow Step

Unlimited.

Teleport 60 feet.

Advantage on next attack.


Flurry of the Raven

Kaze makes

three unarmed strikes

instead of two.


Reactions

Deflect Anything

When hit by

Reduce damage by

2d10+20

If reduced to zero

Kaze may redirect the attack at another creature.


Guardian of Kotengu

Once per day.

When an ally within 30 feet would be reduced to 0 HP...

Kaze teleports.

He becomes the target instead.

He takes the damage.

The ally instead drops to 1 HP.


One with the Shadow

Once per Long Rest

Kaze extinguishes every nonmagical light source within 120 feet.

Magical darkness spreads through the battlefield.

However...

Every Kotengu can see normally.

Enemies cannot.

For one minute:

This immediately tells the players:

"This is why the Kotengu survived."


Silent Presence

Kaze almost never raises his voice.

He can command an entire battlefield with hand signals.


Voice of the Flock

Every Kotengu within one mile recognizes Kaze's whistle.

No check required.


Ancient Teacher

Kaze automatically succeeds on checks involving:


Wings of the Daitengu

When Kaze reaches quarter hit points...

Black feathers begin drifting around him.

His movement no longer provokes opportunity attacks.

Shadow Step no longer costs a bonus action.

His speed increases to 70 feet.

Not because he becomes enraged...

But because he has stopped holding back.

Powered by Forestry.md